I also imagine they will mix with the new late-game foes, the “Celestine.” Celestine are high-tier elites that will spawn as your run lasts longer and longer. These foes certainly sound deadly, even if I have no real idea of what they are.Īlong with that, two new bosses will make themselves known in this new update: the “Solus Control Unit” and the “Allow Worship Unit.” Going by their names, these seem tied directly to the new enemies and will likely control their movements around different areas. You’ll likely encounter the new enemies, the “Alloy Vulture” and “Solus Probe,” here. Not much is noted about that, probably to save the surprise for intrepid explorers. This will come in handy as you explore Risk of Rain 2‘s newly added “Siren’s Call” location. ![]() The Loader is called a “slow but powerful bruiser” and can utilize a grappling hook to navigate various areas. It should also make trying out the new “Loader” class a lot easier, as well. This can be a pain with the number of variables for equipable items, so this new system has streamlined the process for everyone. Since the various classes have unique abilities, you’ll sometimes want to change things up after your untimely death. ![]() In this second major update for the indie roguelike title, a brand new “Loadout” system will allow players to easily swap between different characters and skills at the start of each run. ![]() It’s pretty substantial, and it should suck fans in for more survival antics. There’s enough that one could even consider it an expansion, with new enemies, bosses, skins, character variants, items, and more. Along with general bug fixes, this newest patch introduces a ton of content. Hopoo Games has unleashed the “Skills 2.0” update for Risk of Rain 2 today.
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